Incorporating user feedback and designing with the end-user in mind to create a satisfying gaming experience.
Using tools like Git or SVN to manage code changes and facilitate collaboration among team members.
Tuning game assets, code, and architecture to achieve desired performance levels on target platforms.
An iterative approach to development that emphasizes adaptability, collaboration, and responsiveness to change.
Making games available to a large audience by publishing it in different platforms such as PC, Console and mobile devices.
Ensuring the game meets the desired level of quality by thoroughly testing it for bugs, performance, and usability issues.
Designing systems and code that can scale as the game grows in complexity and player base.
Implementing security measures to prevent cheating, hacking, and other forms of exploitation that could harm the game and its community.
Using automation to streamline the build, testing, and deployment process to improve efficiency and reduce errors.
Building and engaging with a community of players to foster feedback, improve the game, and drive marketing efforts.