Godot 4.0 has been released with a range of new features for game developers. Now Godot is ready to tackle the big boys in the game.
The update includes a 3D and general rendering overhaul, with new renderers and improved lighting and shadows.
There are new rendering optimization techniques and enhanced mid and post-processing.
1The update includes powerful new 2D level-editing tools, new 2D rendering options, and improved 2D lighting and shadows.
There are new atmospheric effects, textures, and material projection for better shader-game world interaction.
Godot 4.0 has extended language support and easier translation workflows. There also a android version in beta that you can test.
The editor and UX have also been improved with new inspector dock, scene dock, and script editor improvements, along with an easier version control system.
Godot 4.0 includes an enhanced animation editor and improved 3D animation workflow, along with a new tween animation system.
The update offers more stable networking systems, simplified multiplayer development workflow, and cleaner sound with built-in polyphony.
Godot 4.0 is a versatile toolset that provides developers with the flexibility to create games for a wide range of platforms, including Android and web.