Game Designers can learn about refining interactivity, implementing narrative, and shaping player experiences.


Game Programmers can find out how fellow programmers solved their most challenging problems, from AI and math to technical talks.


Business and Marketing Professionals can learn practical ways to find their audience and run a successful game development business.


Studio Managers can learn about managing teams, project management skills, and solid production practices to keep games on track.


Visual Artists can learn from leading artists with a wide variety of art styles and concepts, and explore the inspiration and process behind their work.


Storytellers can learn about interactive narrative in all forms, from theory to practical case studies.


Indie Developers can hear from the best and brightest indie game creators, learn new tips, tricks, and techniques for creating, publishing, and promoting their game.


Sound Designers can learn how other sound designers are finding ways to solve aesthetic, technical, business, and logistical problems specific to their craft.


VR and AR Creators can find out how other AR/VR developers are tackling the technical and business challenges of this cutting-edge technology.


Game Educators can discover the most innovative and exciting ideas in game education, gain professional development, and learn new experimental approaches


Career Seekers can connect with recruiters and attend GDC’s Game Career Seminar to develop their careers.