Game Designers can learn about refining interactivity, implementing narrative, and shaping player experiences.
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Game Programmers can find out how fellow programmers solved their most challenging problems, from AI and math to technical talks.
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Business and Marketing Professionals can learn practical ways to find their audience and run a successful game development business.
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Studio Managers can learn about managing teams, project management skills, and solid production practices to keep games on track.
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Visual Artists can learn from leading artists with a wide variety of art styles and concepts, and explore the inspiration and process behind their work.
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Storytellers can learn about interactive narrative in all forms, from theory to practical case studies.
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Indie Developers can hear from the best and brightest indie game creators, learn new tips, tricks, and techniques for creating, publishing, and promoting their game.
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Sound Designers can learn how other sound designers are finding ways to solve aesthetic, technical, business, and logistical problems specific to their craft.
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VR and AR Creators can find out how other AR/VR developers are tackling the technical and business challenges of this cutting-edge technology.
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Game Educators can discover the most innovative and exciting ideas in game education, gain professional development, and learn new experimental approaches
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Career Seekers can connect with recruiters and attend GDC’s Game Career Seminar to develop their careers.