URP vs HDRP in Unity

Render pipeline can be a bit difficult to choose when starting out with your game. Unity has 3 render pipelines built-in, URP and HDRP. Switching from the built-in pipeline to URP or HDRP can boost a lot of features in your game. But whether you should go for URP or HDRP is a touch choice … Read more

Creating a delay in Godot

In our last tutorial, we learnt how to destroy a node during runtime. In this tutorial, we will include a delay timer to the script and destroy the object after the delay The simplest way is to create a variable and subtract it with delta in the _process(). When the variable hits zero, destroy the … Read more

How to make a button in Godot

In our earlier tutorial we learned how to move an object in Godot. In this tutorial, we will create a button to increase the speed of the object. What you will learn Creating a new button. Adding text to the button Linking the button to the object script. Let’s get started Creating a new Button … Read more