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Unity Tutorials

Step by step tutorial on how to get started with the basic things in Unity.

Unity UI masking Tutorial

February 23, 2023 by Vinod Ravisankar

When it comes to making UI look good, masks play an important role. You can create custom shaped UI with the help of masks in Unity. There are two types of UI masks in Unity, the Rect Mask and the Mask. In this tutorial, we will go over the differences between them and how to … Read more

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Creating a Radial Menu in Unity for non-programmers

October 1, 2022 by Vinod Ravisankar

Creating a Radial menu in Unity can be done with simple codes if you have the right segment image. Most of the Tutorials online, use the UI image fill method to create a segment and write tons of code to detect the mouse click on the right segment. This is easier for programmers to understand … Read more

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Unity UI Anchors and Pivots Guide

August 25, 2022 by Vinod Ravisankar

Understanding Unity UI anchors and Pivots is very important for designing UI. In our last tutorial, we saw some basic steps that you need to follow to make the UI scalable to different screen sizes. But to truly understand how the system works you need a good understanding of anchors and pivots. Here is the … Read more

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Unity Scroll View: Making a scrollable UI without code

October 1, 2022 by Vinod Ravisankar

Unity Scrollview UI game object can be used to make a scrollable UI within minutes without writing a single line of code. In this tutorial, we will try to understand the components in Unity Scrollview and how to configure them. You can watch the tutorial in video format here Step1: Adding the Unity Scroll View … Read more

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Designing Unity UI for Different screen sizes and resolutions

October 1, 2022 by Vinod Ravisankar

Unity is well known for cross platform game development. But the major problem with cross platform development is to design UI that fits all screen sizes even if you follow the UI design principles. In this tutorial, we will see how to customize your UI settings to match all screen sizes and resolutions. Things to … Read more

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AR face Tracking with Unity AR foundation

January 7, 2023 by Vinod Ravisankar

In this tutorial, we will learn how to implement face tracking with Unity AR foundation. Face tracking is widely used in camera applications and photo filter apps. Face tracking is in built into AR foundation. So, you can activate it by just adding a component and a prefab. No coding required. You can watch the … Read more

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Disabling AR plane detection and Changing AR plane texture in Unity

May 2, 2023 by Vinod Ravisankar

This tutorial is the continuation of our getting started with AR foundation tutorials. In this tutorial, we will learn how to disable AR plane detection and change the default AR plane’s material. If you have not read the other tutorials then you can check them out from the link below. Both AR Raycast and AR … Read more

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Pinch to Zoom in Unity AR foundation

January 7, 2023 by Vinod Ravisankar

In our last tutorials we saw how to detect planes and place objects on them. In this tutorial, we will see how to scale the placed object using pinch zoom. If you have not read our previous tutorials then you can find them below Getting started with AR foundation with basic plane detection. Placing object … Read more

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Unity Stopwatch Tutorial

August 3, 2022 by Vinod Ravisankar

In this tutorial, we will see how to create a simple Unity stopwatch with Start, Stop and Reset button and how to set up the UI required for it. A stopwatch is not that different from a regular Unity timer. The only thing is you need is a start, stop, and a reset option for … Read more

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How to make a 3D game in Unity

October 28, 2023 by Vinod Ravisankar

In this tutorial, we will make a simple 3D game using Unity game engine from scratch. We will be going step by step so that even a beginner can follow the tutorial. If you are looking to make your own game then I will suggest completing all the tutorials on our learn Unity page. Summary … Read more

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About the Author

Vinod Ravisankar

Vinod Ravisankar

Game dev enthusiast wanting to make game development easy for everyone. Published multiple games and tutored many students on their game development journey.

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