What’s new in Godot 4.0?

Godot has been lacking behind Unity and Unreal in the 3D graphics and rendering segments. Godot 4.0 just solved that to a major extent, making it a good choice for game development. Godot being an open-source engine, many may consider switching from Unity or Unreal to Godot after this update.

3D and Rendering

With a significant overhaul of the 3D and general rendering capabilities, the update supports Vulkan and introduces new renderers for an optimized and efficient rendering process. The lighting and shadow effects have been highly improved, resulting in a more realistic and immersive visual experience, along with enhanced mid and post-processing options for final output adjustments.

2D Tools

The update also includes a range of improvements for 2D level-editing tools, 2D rendering options, improved lighting and shadows, new atmospheric effects, enhanced shader-game world interaction, and better physics engine. The software now also offers improved text rendering systems, new theme and theme editor options, multiple window support, and an easier importing system, along with other editor features and widgets.

Other Segments

The Godot 4.0 update includes new navigation options, wider headset and platform support with Godot XR tools, more stable networking systems, and a simplified multiplayer development workflow. There are also enhancements in audio, animation, and extended platform support for Android and web, along with more exporting options.

Godot 4.0 is an exciting update that provides a powerful and versatile toolset for game developers, making it easier and more efficient to create stunning games. With its impressive range of updates and features, the software is poised to be a major player in the game development industry.

The update also includes extended language support and easier translation workflows, making it easier for developers to create games for international audiences. The editor and UX have also been improved with new inspector dock, scene dock, and script editor improvements, along with an easier version control system.

Godot Editor Update

With the new movie maker mode and editor theme, game developers can now create games with even more stunning visuals and immersive experiences. The extended complex navigation support also makes it easier to create complex environments with a higher degree of realism.

Godot 4.0 also includes an enhanced animation editor and improved 3D animation workflow, along with a new tween animation system, animation libraries, and retargeting system. The improved blending, transitions, and complex animation support allow for more seamless and immersive game experiences.

You can get more details about the update from Godot’s official announcement on Godot 4.0. Earlier, Godot also released a 4.0 version for android devices which is still in beta.


With the new updates and features, Godot 4.0 offers a significant boost to the game development community. It is a versatile and powerful toolset that provides developers with the flexibility to create games for a wide range of platforms, including Android and web. With its impressive updates and features, Godot 4.0 is entering the big leagues to compete with Unity and Unreal. You can read our comparison on Godot vs Unity and Godot Vs Unreal for better understanding.

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