There is a serious misconception that only programmers can make games. That was true long time back, but now with the advancement of technology and game engines, anybody can make a game. Many drag and drop game engines are available but scripting in a game can give you better control over game mechanics. So, how do you make a game in Unity without coding. The answer is visual scripting.
What is visual scripting?
Visual scripting is an environment which allows you to code graphically with help of graphical elements that represent actual code.
Visual scripting can be fun and easy to understand. One more advantage of visual scripting is you don’t need to know the syntax. Even a person with no knowledge of code can directly get into it. It’s great for artist and designers who want to develop games. All that you have to do is to build your logic and connect elements accordingly.
We have made a complete tutorial on making an endless runner game in Unity with code. You can also download the Unity package as a template.
There are many online courses on using the visual scripting tools listed below. Personally, I have used playmaker and found it really good. I used this course from Udemy to learn playmaker. You can check it out too.
Best Visual scripting tools in unity
1. uScript Professional
Compared to all the other tools in unity asset store uscript is the easiest one to learn. You can find yourself using it efficiently within a matter of minutes. Some of the best features are the break debugging, c#script generation and node replacement.
Uscript has a comprehensive user guide with information, examples and tutorials. Uscript will dramatically improve your ability to rapidly prototype, iterate, and bring your ideas to life. U script also has a free version which you can try out to see if it fits your need before buying the professional one.
Playmaker is one of the widely used unity asset for visual scripting. They also have an active community that helps you master this tool almost instantly. There is a YouTube channel ‘HutongGamesLLC’ with tutorials available. They are quite outdated but yet useful.
Playmaker developers are known for their quick response. So, you can expect any of your problems to be resolved in matter of hours. Playmaker does not have a free trail like uscripts so there is no way to try it out.
Check out detailed review on Unity Playmaker.
3. Adventure Creator
Adventure creator feels more like a game engine than a visual scripting tool. Once you install adventure creator you will see that unity has been taken over by another game engine, where you make game by adding graphical elements.
You can save games,have dialogues, interactions,navigation and also visual scripting using adventure creator. Though it’s very good, the learning curve is little steep for a tool. As you feel like learning a new game engine. once you have got the hang of it it’s really useful for rapid prototyping and game development.
4. Unity Visual scripting
Bolt and playmaker are the first preference for Unity developers when it comes to visual scripting. Bolt is similar to playmaker but has a lot more features included in it. Bolt can be used to modify even the simple logic visually or you can use it as a state machine to modify high level logic that you require. Bolt is comparable to Unreal’s blueprint.
Unity acquired bolt in 2020 and integrated it with Unity editor. Now it’s available inside the package manager as Visual scripting package.
These are the best visual scripting tools available in unity asset store. Before choosing the visual scripting tool, take a look at the courses available for unity visual scripting tools from the link below. It is always better to choose the tool with more tutorials as what is the point of having a tool which you cannot learn easily.
1 thought on “How to make a Unity game without coding”
To Be Honest,Being a Civil Engineer I am very dull in coding.But after coming to know that the game can be developed without coding too.I am quite interested.Thank you sir for giving a great alternative for coded games.I will surely try to apply it.