Unity raycast how and when to use

When I first started game development with Unity I used to stay away from some of the functions that I don’t understand. Unity Raycast is one such function. When I learnt about Raycast, then I understood the importance and how Raycast can make a lot of things easier. So, in this post we will be … Read more

Unity Awake vs Start, which one you should use

Unity has a lot of predefined functions that you can use in your game scripting. Awake and Start are two of such functions. But, there is so much confusion on these functions that Unity Awake vs Start is one of the most searched terms online. In this post, we will see how these functions work … Read more

How to make a forest in unity

Forest can spooky, beautiful, dark, bright, widespread and so on. But in games they serve the purpose of conveying the right emotion to the player. A horror game’s forest will be different from a fantasy game’s forest. When it comes to designing one you can follow some simple steps to quickly make a forest for … Read more

How to make Camera Follow player in Unity

Camera in unity is the most important gameobject unless you are making a UI-based game. If you don’t get the camera angle right the gameplay experience will suffer. Making a Unity camera follow script is simple yet many people get it wrong. In Unity, the camera follow can be executed in two different ways. Which … Read more

Unity Collider explained with OnCollisionEnter and OnTriggerEnter

Collision detection is required for all types of games. Detecting and utilizing the collision is implemented in a different manner in different game engines. In Unity, a collider can be added to any game object as a component. Also, you need to understand is how colliders and rigidbody work together to efficiently use them. Without … Read more